16

Creating New Scenes

Chapter 15 – 15.3 demonstrated that a Blender File (.blend) contains data which you save to a

Folder on your computer for future use as you work or as the final production. When creating a

2D Animation the data for the Strokes forming Characters and Scenery are housed in Layers

within a Collection. In complex Animations you may have several Collections. All of this data is

displayed diagrammatically in the Outliner Editor in Blender File Mode.

The Outliner Editor Header

Figure 16.1

Click for Outliner Display Modes

The default Outliner

Display Mode is

View Layer.

The display shown in Figure 16.1 is, by comparison, a

very simple list of data for a basic Blender File which

consists of one Collection with one Canvas named

Stroke. The Canvas has two Layers named Lines and

Fills.

The data in this particular Blender file produces one

short Animation Sequence which may be Rendered into

one Animation Clip (Video File).

An Animated Movie, even a short Movie, will be made up

from a series of Video Files.

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